is beamng cpu or gpu intensive. The only way to get a GPU to process something instead of the CPU is for the code to explicitly be written to do so using a graphics API - that can be tested with either only integrated graphics or only discrete or both. is beamng cpu or gpu intensive

 
 The only way to get a GPU to process something instead of the CPU is for the code to explicitly be written to do so using a graphics API - that can be tested with either only integrated graphics or only discrete or bothis beamng cpu or gpu intensive  Better light, shading, texture, and so on

Yeah totally this - not saying there aren't possible unbalanced bottlenecks in OP's system, but the game only uses the CPU with additional vehicles spawned. Press it. Storage: 50 GB available space. The GPU has no issue with the game, the CPU is clearly the bottleneck here. Forums > Off-Topic > Computer Hardware > Good CPU/GPU combo? Discussion in 'Computer Hardware' started by spedy7, Sep 2, 2016. Due to the heavy use of physics, Teardown can be either CPU or GPU-bound depending on the situation. With the max amount of traffic (12 cars and 50 parked) i get 35-45 again limited by something, ~50% gpu util. 16GB of ram is more than enough for gaming and is ideal amount to have for PC that usually just games. BeamNG isn't fully using the GPU because it's CPU-bottlenecked at the RAM due to it all being run in single channel. Optimized vehicle rendering up to 2. 187. If you utilize AMD graphics cards, try optimizing the AMD Radeon settings to reduce input lag and increase FPS and visibility in Apex Legends. I also thought that the GPU will be at the same level. Better light, shading, texture, and so on. When I open the game, I have displayed a sign with the inscription - critical: you are using an intel GPU make sure your dedicated GPU is used. drive and meet the minimum CPU system requirement for BeamNG. drive is the most comprehensive and flat-out fun vehicle simulator you will ever play. Then there are maps like JRI or Hirochi where old AMD FX is just fine. That being said: I run/play a LOT of grfx-intensive and CPU-intensive games on my 3-yr-old Dell desktop PC. Messages: 172. Below minimum spec, lol. I just upgraded from a 1050 to 1070Ti,and didnt gain any performance improvement. Turning shadows off will help CPU a lot. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. However, the game, in general, is very easy to run and well optimized so almost any CPU will be able to run the game. the visual are probably more GPU intensive, if you have decent GPU I think your FPS will stayed the same or even better due to Source 2. so i would love to see a mod for a long ass. In other games everything is OK. Agree x 1. It is not possible to achieve 100% usage of a multithreaded cpu in real world usage like a game, only benchmarks/stress testers do that. Another bottleneck causing your problems could be in your RAM. Dec 8, 2015. . Also, the GPU in your signature does not exist. #13 Bubbleawsome, Mar 25, 2014. 5GHz when loaded on all 4 cores. Hi. on my cpu controlpanel it says my cpu is running at 99% on the startmenu of the game and on a map its around 80%. Step 1. A CPU will last for ages, some friends of mine have C2D gaming rigs that can run the latest games as well as I can. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CPU Delay 11,9ms - 6ms Avg. 50-70% single thread load with a normal vehicle, 100% with a T-series is normal for an i5. Gpu will be less than 100% if it is bottlenecked by single. 26 options were available for the 10th gen Intel Core i5 CPU. 1GHz FX 6300 isn't faster than a 3. CPU is an i5 10400, GPU is a Zotac 2060 super mini, and 16GB RAM. Messages: 3,057. 32gb ram Gtx 970 Poor cpu (but that shouldn't affect me on Hiroshima or even gridmap should it?) every time i do something lie repair or something the game just crashes how can i fix this? 10,530. Lots of games like most indie titles, bad ports, strategy games, etc. for laptops yes that is fine but a r5 2600 getting that hot really is not good. 3. but the visual effects of smoke and liquid are better than before,maybe these will destroy my CPU XD. I also thought that the GPU will be at the same level. 40GHz. I play on this computer: DELL XPS, 4 GB RAM, Intel i5 and (I think) Intel GPU. I tried anything I could think about to help you, but none worked. this, beamng is basicly a nasa simulation (thats how the car destruction is so detailed) #2. 15. also needs one core, so it is number of cores -1 car actually, but depending from cars and intensity of graphics + collision on specific map you might get more. When I play BeamNG it starts at about 70 C and slowly rises to 85 - 90 C for CPU and 70 - 75 for the GPU. So, I don't get great FPS since my CPU is the bottleneck in my system (A8-3850 usually running at 4. My gpu and cpu is at about 50% and the game is running at 30-50 fps. As others have said, the CPU is the bottleneck: once it can't keep up, this slows the whole game down. My CPU is a Xeon X5650, 6c/12t at 2. Updating/ reinstalling the game is a good option to solve low GPU usage Valorant, too. Hi. BeamNG is set to high priority in task manager and I have the newest drivers. The preset speed is already enough to keep the temps under control. If singlethread performance is sidegrading you might not see a large bump with one car, but provided you've got a lot of threads you should see a large bump in the number of cars you can run. However, to avoid any bottlenecking, you’ll need to pair your GPU with a powerful CPU. RX 6800. Doom game that uses Vulkan and is pretty much ignorant of single core computing power because of good threading is totally different from BeamNG which relies mostly on single core. I don't use nvidia (I'm a AMD scrub) but try this. This game is both CPU and gpu intensive, but has wiggle room for much less powerful. As a common sense measure I'll be applying my own thermal paste to the CPU. If you have $350 to split between a GPU and RAM (which is a very healthy budget) it would be better spent on a GPU. Phenom 955 with 7770, Phenom 965 with r7 260x, I don't know. Intel Atom Z3735. At least you need 16GB of RAM to enjoy the game. So, if you reduce a graphics setting too much, then it’s sent to the CPU rather than the GPU for. Red Dead Redemption 2, SW Battlefront 2, three Assassin's Creed games, Witcher 3, Microsoft Flight Simulator 2020, XP 12 flying sim, etc etc. Step 2. 2-3 vehicles will take up 2-3 GPU cores of processing for all the nodes and. CPU: AMD Ryzen 7 1700 3. so i guess the game stores everything in. My fps is 100 or more and my specs are i9-9900k, rtx 3060, 32gb @ 3200mhz ram and good temps when playing. I just built a gaming PC and was wondering If this would be enough. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. I'm planning to pair the build to a 2K 165hz monitor, and I'm trying to find the best specs for running the game at 1440p. Anything that requires CPU horsepower would make it run at high usage at the end of the day. We’ve scrutinized the best laptops and selected gaming rigs which can handle a graphics-intensive game like BeamNG Drive. anti aliasing. 9. Judging by your computer's specifications, you might be able to run BeamNG smoothly if on Lowest and/or Low graphics settings. drive. Drive, it's because those struggles in complex tasks, while an equal Intel CPUs do not. BeamNG's physics simulation requires a lot of CPU - we don't get those realistic crashes for free! A single car is generally fine though: the CPU can run the simulation at a high. Same price as a 970, better overall performance and much better DX12 performance. Probably a CPU bottleneck. Hi, Right now spawning some AI cars increases the CPU usage and the more you spawn AI cars (Options > Gameplay > Traffic) the more the CPU usage, and there might also be more GPU and Memory Usage, which eventually decreases the FPS. It used to work, but I overheated the CPU a few times (like got it above 100°C. BeamNG. When I play it, I get an average of about 20 fps and it caps at 60 when I spawn just a cone or something. But other components are important, too, like the GPU and RAM. . Do this: Load Gridmap (do not move the camera or the vehicle) Go to options > user-interface > enable 'Advanced Mode'. An yes, it is CPU intensive because of how complex the physics are. Your system should also have a quiet mode but how to access it is depends on your hardware. BeamNG is a very CPU. So I'm planning to build a computer for playing BeamNG, and it's also going to be my first ever PC build. Booted up Subnautica and began playing only to find my CPU cooler (stock) beginning to sound like a jet engine, and my CPU going up to a range of 85-90 degrees, hitting a maximum of 96 at one point. ago. It has the same amount of "cores" but the Viper is lighter and more aerodynamic due to its "architecture". We all know that this amazing game, its mostly based on CPU calculation rather than GPU. Specs: Cpu: Amd ryzen 5 3500. but no. as I know it, in simple terms a CPU is Great for single complex task while the GPU is great for 100's of 100's of du̾mb simple task, rendering is said task. as CPU cooler and with 8086k I'm finding out that with single car in BeamNG CPU fan rarely needs to spin up. This core usage compounds as Triple-A titles tend to use multicore tactics more than the free-to-play arena shooters like. Usually CPUs will automatically shut down if they get over 99c. Vram util is also like 11 gb max. The console version of GTA 5 was a no-brainer for people with consoles as they just had to buy a CD and, BAM, there you go, now. Games like Borderlands, The Witcher, Far Cry 5 are graphically more demanding. The problem could be the game (Beam NG drive), my CPU or GPU settings. I'm getting 100-150 FPS with a 7900X3D and 6800XT, albeit FPS tanks to half in. And the R5 1600 has pretty the same singlecore performance as my 1231v3. Ofcourse your GPU affects the framerate, but in BeamNG your processor plays a bigger role. For OpenGL 2. If it is the whole pc, then you likely won't have enough money for the RTX 3090 as it's been confirmed by NVIDIA that it will cost upwards of $1400. You can measure CPU load for the whole CPU, or for a single core. That being said, having a good GPU will aid in encoding GPU accelerated effects. my pc will go from 55 deg to 80deg in seconds, only at the main menu, ingame i runs at 55 deg to 70 deg, but i would have to be pusing my pc really hard to. #4 SixSixSevenSeven, Jan 20, 2014. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. The extra power does not go to waste, as the game combines. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. I have got it to run pretty good with 2 cars on my 6 year old computer without having to make the graphics too low. Much more of the CPU is built of things to do complex control, cache. I have around 13 FPS with one vehicle on a normal map, about 9 FPS with two vehicles. Yeah that is the problem. If you're looking for 60 FPS on Desert Expanse then you should look at your CPU and RAM situation first and foremost. To test it do the following: lower the game resolution (for example from 1080 to 720) while leaving rest of the settings the same and play the game: FPS improves - GPU is to blame so reduce settings. I have a Core2Quad Q6660 at 2. If one component is bottlenecking, it will limit the others usage (why should it go 100% if the other hardware can't keep up) #4 Nadeox1, Nov 18, 2016. BeamNg and in turn BeamMP is a CPU intensive game, if you wish to get more performance, I suggest getting at least a 6 core or 8 core CPU. Fixed Material’s UV animation on Decals and DecalRoads. My CPU usage is mostly at 20-25% and GPU is at 50%, while other games CPU about 50% and GPU 90-95%. But make sure that Windows is updated before that. The T75 is the most CPU intensive truck in the game. as I. Stop overexaggerating its cpu usage. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. Click Change. ago I noticed for some reason its pretty taxing on my GPU I noticed temps of 75-80c on beamng, But most other games (Rust, GTAV, ATS, Space. There's no Intel/Nvidia fanboy-ism in BeamNG. Not in mine, it really depends on your cpu. 4ghz 4gb of ram and a Radeon HD 6670 gpu. My GPU is new. And currently beam is not fully optimized, as well as it only uses more threads when more cars/other beam objects are spawned in. ultra halves performance for not much, except in the case of mesh in battlefield, which can be forgiven. However, as you mentioned, there are other programs that will use other resources, such as ML being more GPU intensive than CPU. I can be playing old 7 days to die locked at 60fps on minimal settings barely using my GPU, crashes in 10 minutes, I could be playing Cities Skylines (very CPU intensive) with graphical mods, crashes in 2 hours, or I could be playing BeamNG (CPU+GPU intensive) on max all day without issues. Gpu: Asus Strix Nvidia GTX960 2gb OC. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. Also, increasing the deadzone might help too, or simply disabling FFB at low speeds. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. Usually MMOs and RTS type games are more stressing on the CPU, so games with very large maps or with a lot of character models on the screen at once. 1) (1- min in video) - 0 cars of standart (non from mods) , and standart map - about 90 fps. SKB said: ↑. ryzen 5800x -32 gb mem - 1080ti. So, if you can check the turkey prices of the CPU's. My 3770k is where the magic was. For that reason, we again think the 3900XT is the choice to go for. For BeamNG, I would definetely swap out that CPU for one with better single-core performance. Just recently upgraded (maybe?) my CPU from a FX-4130 to an i3-4360 and. But, BeamNG is a pretty hardware-intensive game and seeing as I haven't upgraded in a while, I was hoping I could get BeamNG to run at a stable 60. Welcome to the forums by the way. I know the game uses 1 core per car 1 core per map, but can they change that so it uses the cpu a bit better. I also thought that the GPU will be at the same level. Messages: 625. Intel usually have better gaming performance, but in a game like Beamng that uses lots of threads [when spawning multiple vehicles], AMD might be better as they tend to have more threads. 2 SSD. And Starfield is going to bump the object count up tremendously. #1. With years of meticulous design, intensive research and experience, the simulation authentically recreates the excitement of real world driving. 16GB of ram is more than enough for gaming and is ideal amount to have for PC that usually just games. Click to expand. drive. Low CPU and GPU usage. Better light, shading, texture, and so on. This chip has six CPU. Form factor: Check the specs on the graphics card since the height, length, and girth are all important measurements to consider for your GPU. Why We Picked It. This will make it easier to see what the scores can refeer to in beamng. drive with traffic turned on (traffic is a little cpu intensive), and I’m getting horrid framerates around 30fps. BeamNG is more gpu heavy than cpu no matter what you do with it. Results: When set in both maxed graphical and car spawn settings, BeamNG can be quite GPU-intensive, especially when it comes to VRAM consumption, with even a high-range 8GB card like an RTX 3070 gets its VRAM bottlenecked before its CUDA cores being fully. You have 16 GB of RAM, and a 650W PSU so I doubt that's the issue. drive is an incredibly realistic driving game with near-limitless possibilities. The CPU and GPU usages are <40% and <80% respectively, I don't see much difference of the % having this settings ON/OFF. Graphics, collisions etc. This is because BeamNG is extremely CPU intensive. So, streaming puts heavy strain on the CPU part of it, therefore depending on what kind of. 67ghz, 3. A balance needs to be struck between utilizing both the CPU and GPU efficiently to get the best performance. BeamNG is not using my PC to the full potential. The clock speed of a CPU doesn't determine how fast it is, the architecture and core count do. 6GHz i7 3820, like a Dodge Ram SRT10 isn't as Fast as a Dodge Viper. 50-70% single thread load with a normal vehicle, 100% with a T-series is normal for an i5. a lot of people are saying get a new cpu but all of the am3 CPUs are used (which I don't like) and they are out of production. Showing 1 - 4 of 4 comments. The mechanics and AI of any non-playable character require CPU’s effort to even exist. If "Automatically manage paging file size for all drives" unchecked, check the box. BeamNG. Literally a cpu killer. CPUs are more suited to dedicate power to execute a single task, while GPUs are more suited to calculate complex data sets simultaneously. Even an entry-level video card can often be 100%+ faster than a typical integrated GPU. In Apps & features, you can see a list of apps, choose Valorant and hit Uninstall. 32GB 3200Mhz Corsair. I got 2 plans. Hi everyone, i am going to build a new PC when the rtx3090 comes out and i wanted to get the best CPU for beamng drive since it's very cpu intensive, my question. 70° is normal GPU temperature, some go up to 90°. Cooling and PSU are not the problem, there is no dump or crash file of any kind. don't rely on built in graphics, you want a dedicated gpu, doesn't need to be top of the line, and can wait if prices are still super dumb right now. You can't often tell whether a game relies on the CPU or GPU more, but most games tend to prefer the GPU. My main issue after the high cpu usage was temperature. #2. While the GPU is also important for rendering the game’s complex graphics and visual effects, the CPU is the primary bottleneck that. I have Macho Rev B. My gpu and cpu is at about 50% and the game is running at 30-50 fps. CPU utilization with Sunburst is 60-70% with rally lights, gpu load is also 60-70%, none of CPU cores is above 80% and crazy part is that when entering town, fps drop, cpu and gpu load drops as well as temps. drive is an incredibly realistic driving game with near-limitless possibilities. Learn about CPU vs. this, beamng is basicly a nasa simulation (thats how the car destruction is so detailed) #2. Posted August 8, 2020. Benchmarks for the game suggest that an Intel Core i3 is more than enough to handle Fallout 4 without any bottlenecking. Games like Borderlands, The Witcher, Far Cry 5 are graphically more demanding. your GPU is a great match for BeamNG, and should be plenty. Business, Economics, and Finance. The other day, i treid to put 120 cars and the CPU goes right up to 100 %. 3800X is more than capable of running "few" cars, if by few you mean 10 cars then I would understand but your PC is perfectly fine. If not much changes, it's the GPU. Also next updates should include some optimization regarding the vehicle rendering, so should help with many vehicles on screen. A proper system to run BeamNG would be: Highend i5 or i7 (or newer) (I really suggest Intel, AMD CPUs are known to not have a really great performance due their low 'single-core' performance). So my small question is. There are three different things that happen: 1. However it is part of the graphics that run on CPU which mostly limits framerate in this game, except WCUSA where you might need fast GPU, but it does need fast CPU too, so bit of both limits there. I use monitoring software to monitor the usage of each CPU core while playing games, and none of them is full-loaded. We all know that this amazing game, its mostly based on CPU calculation rather than GPU. but no. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. #2 Coovargo, Aug 12, 2013. You are not likely to ever see your CPU at 100% use during gaming because very few games run multithreaded, you will usually only see 1 core max out. RAM: 32GB DDR4 3600. I understand that BeamNG is a very CPU-intensive game. 1Ghz results 27fps. You should wait until GPU prices fall out of orbit first. I was wondering if BeamNG. I also thought that the GPU will be at the same level. My computer is an Asus ROG Strix (Window 10). Messages: 482. I'll also update every 2 weeks the cpu "listings". . BeamNG is a CPU-intensive game due to the physics calculations. Yes, but in my rig 16 bottlenecks. on the startscreen its even worse (+-10) im running a GTX 970, a quad core clocked at 3. Question about CPU/GPU/cars. Not the whole CPU. #2. Depends on the game but it's taxing towards both GPU and CPU. On Normal and higher graphics settings, you might lag as hell. 8Ghz Banana bench with lot of stuff running background: Different graphics settings have different point where GPU is fully loaded and different parts of map. This isn't such a massive problem on gridmap and similar, but on italy and the rewaorked small island, on high my fps are less than 50. RAM: 2x 8gb corsair vengeance. Dec 26, 2014. If your GPU is faster = CPU bottleneck, if your CPU is faster = GPU bottleneck. -Cpu: Ryzen 5 2600 6 cores, 3. leprasson12 •. Im quite surprised at how slow the game runs on my pc. Also CPU overclock, ehh. Frostbite engine games for example are extremely CPU heavy - You'll want a decent CPU and GPU for those. While I run on 11th gen i7 and a 3070 now, there are parts of the game that just don't hold up well (the UI being the most noticeable one). My computer with a GTX 1060 and 8GB of ram is plenty. It can be both CPU and GPU intensive. Intel works the best, but AMD will do if you are on a temporary rig. but no. Meaning for the most immediate performance gain, your CPU should be upgraded, but your GPU is also a very weak gaming card. This game is not like most other games, you can create both scenarios: cranking the fancy graphics stuff on ultra while having only 1 car spawned will most likely use more gpu but having 10 cars spawned with lower graphical. I have no problems with the temperature in BeamNG, it's usually around 40°C and in other more demanding games it barely goes past 65°C. 0 SS to 1. Fully modded is relative. GPU: nVidia GeForce RTX 2080 Ti. Older hardware will work but camera will not sync. Business, Economics, and Finance. 0. For example I get a solid 60fps with a gtx 660 2gb. Fix 4: Update the Game in Time. CPU intensive games are those where most cores schedule work to the GPU. Fallout 4 is considered to be a GPU intensive game for the most part. Discounted Intel GPU + CPU bundles are live now, plus full systems built around the balance of Intel Arc A7-series GPUs and Intel Core i5 and i7 CPUs are now priced better than ever. Advanced tab. CPU:HP Elite 8100. Depending on the AI traffic spawn settings, lower the parked and traffic AI cars can slightly alleviate the hog, but BeamNG is still very VRAM-intensive to the point of making Cyberpunk 2077 with Psycho ray-tracing settings look like VRAM saints in comparison. #12 Nadeox1, Dec 21, 2015. #16 ClassyClassic, Dec 6, 2017. 3x faster. 5 ghz. From a first look, it seems your system is balanced, not biased toward CPU or GPU bottleneck. I have an intel core i7 8700k and an Nvidia GeForce RTX 2080. in the steam (CTRL+f) fps thingy I have seen my fps going down from 100+ to ~50. Go to solution Solved by Alireza, January 5, 2021. Is there something on that the team is working on to "Move" some of this CPU instensite tasks to. GPU is there to provide 3D processing for the game itself, whereas CPU is there to grab the frames from the GPU framebuffer and encode it into a h264 video thats beign streamed to twitch or whatever streaming service u use. Live video streaming with software encoding is CPU-intensive and requires fast multi-core CPUs at higher video resolutions and frame rates. I think warzone is the most cpu intensive (and also ram) game right now. So I've been playing beamng for the last few months now with an EVGA gtx 970, and I constantly get "gpu crashed" "gpu not responding" etc, is a gtx 970 no longer good enough for normal graphics? Even on low my pc has trouble. You only need at least a simple dedicated GPU. I have: - CPU: Intel (R) i5-3570K @ 3. Frosty_FoXxY • 2 mo. skill Gaming Ram. The game’s demanding physics and AI simulations put a significant strain on the CPU, requiring a powerful and efficient CPU to run smoothly. CPU is slow and MP is a lot more resource intensive Reply reply. I'll also update every 2 weeks the cpu "listings". my computer has more. FPS remains about the same -> CPU is to blame. The first thing you need is a better CPU. So you will Probably be fine with a laptop cpu at this temp. And at 30fps, in utah for example, cpu usage is very comparable to alien isolation at 60fps, WHICH DOES RUN ON THE IPHONE 13's AT 1080P. This benchmark has been optimized to work for CPU capable of 3-4 vehicles minimally. #2 Coovargo, Aug 12, 2013. This is because of the very fast access to the CPU cache. 7 more than the fx-6300, obviously you'll still need to get an LGA 1155 MB that supports. Low cpu and gpu usage with low fps: Example: on all maps, my cpu and gpu usage are around 30 - 40% with one car, with unlocked frame rate. Single player games with good graphics(AAA) are more gpu intensive. The Raptor Lake i7 comes equipped with 16 cores based on Intel’s hybrid core architecture and 24 threads. Blender is CPU-intensive software. the game runs at a very low fps(+-20). 5x faster for CPU and up to 10x faster for GPU. I am aiming at the point my CPU is being a bottleneck,but it happens ONLY in BeamNG. You'll know it's using your iGPU if your GPU usage is at 0% in task manager. I have an Intel core i5 4690 and it runs great. CPU is easier to set up. 35 to 40 degrees is the optimal temperature. Render is more stable and can make good use of the inherent resources of the system. You don't need to be at 100% to be running at the highest possible performance for your hardware. 3x faster. Not until they allow the physics to run on OpenCL (GPU) which is a lot more efficient than the CPU for physics calculation, then it will be more balanced. That being said, it will not run Italy at 60fps at high settings. Business, Economics, and Finance. With integrated, it is either on the motherboard (on older systems) or built into the CPU (on newer systems). For most games this DIY eGPU setup is fantastic, however on more CPU intensive games (like BeamNG) I run into frustrating amounts of intermittent lag. Hello guys, Beam Ng is running on very low GPU/CPU usage when using traffic and fps drops down to around 40-50FPS, without traffic the game is running pretty fine. Messages: 11. #3 lyndon123, Mar 5, 2022. Also check what other monitoring software shows, start off with task manager and performance monitor because for me MSI afterburner isn't accurate at all and shows that my CPU usage is at like 50 or 60% when in reality its fully utilized. This doesn't matter for BeamNG as it is a DX11 game. Or eventually also from here (Guru3D)As shown in the image above, the GPU usage in Call of Duty Warzone is approximately 97%, while the CPU usage is approximately 57%. SimplyGaming said: ↑. So my small question is. Wow, this was a. Trying to figure out where the bottle neck is. The T75 is the most CPU intensive truck in the game. Overall, GPU is a more critical hardware part for gaming. OS: Windows 10 64-Bit. I have got it to run pretty good with 2 cars on my 6 year old computer without having to make the graphics too low. Go and check the specifications on the game’s or creator’s website. 2,183. poor poor 1650 lmao, that 5900x is probably wondering why there isnt a 3070/80nthere yet. Hey guys I have a pretty unique setup, running a macbook pro with a GTX 970 as the dedicated graphics over thunderbolt 2. You should be fine to run the game fine though you will probably notice your CPU holding you back in AI/more demanding scenarios.